![]()
|
|
![]() "A Song of Ice and Fire" is the popular fantasy epos of George R. R. Martin, in which several aristocracy houses fight for the ultimate lordship of the world of Westeros, or rather the Seven Kingdoms. The stategy game A Game of Thrones - The Boardgame, with which this side is concerned primarily, takes up exactly this conflict and gives the player the possibility to take over the role of one of 5 aristocracy houses (6 by Clash of Kings expansion) to provoke the balance of mights of the Seven Kingdoms. Apart from the large strategic portion, there is also a bit of diplomacy craft and some intriguing skills required and an important part of this great game. Extract of the game introduction: "King Robert Baratheon is dead, and the lands of Westeros brace for war. House Lannister, whose, daughter Cersei was Robert’s queen, claims the throne for her young son Joffrey. Stannis Baratheon, knowing that Robert was not the true father of Joffery, rightfully claims the throne for himself. On the Iron Isles, House Greyjoy is about to embark on its second rebellion, but this time with a much grander goal. In the north, House Stark gathers its strength to defend what is right, and in the south the wealthy House Tyrell harbors an old ambition to sit on the Iron Throne. As armies gather and ravens fly, a clash of kings is inevitable." |
||||||||||
![]() |
||||||||||||
| Script © 2006-2007 Fabian W. | ||||||||||||